How Tower Rush features change the round
Frozen Floor changes what you keep after a collapse, Temple Floor changes the amount or protects it, and Triple Build changes how many floors are placed. These Tower Rush features belong to the original game by Galaxsys. Each applies to the current round and uses the stake accepted at the start.
Tower Rush bonus floors appear at random. An ordinary-looking floor has to land successfully before its bonus type is revealed, so there’s no bonus to select when you press Build. After the effect resolves, the new amount or protection belongs to that round. The next round starts with a fresh multiplier and no carried-over protection.
| Feature | When it appears | Effect on the round | Limit |
|---|---|---|---|
| Frozen Floor | A hidden bonus floor lands successfully, or Temple lands on Frozen | Locks in the accumulated amount for final settlement | Once per round. Further bonus floors stop |
| Temple Floor | A successful floor reveals Temple | Spins the wheel once automatically, then applies the multiplier or Frozen | Can recur before Frozen takes effect |
| Triple Build | A successful floor reveals Triple | Adds three floors automatically, each with a multiplier of at least 1× | Can recur before Frozen. The extra floors use the same initial stake |
Frozen Floor and the protected amount
Frozen Floor immediately protects the amount on the tower when the effect takes hold. The game pays that amount if a later floor collapses. When you cash out at a higher amount, the single final payout includes the protected portion. The protection stays inside the round until settlement.
In my mobile FUN session, a 12.50 FUN stake reached 2.5× when Frozen took effect. A later floor collapsed. The balance had fallen to 728.90 FUN when the stake was accepted and rose to 760.15 FUN when the game credited 31.25 FUN. I recorded one payout for the protected amount, leaving the round 18.75 FUN ahead after the stake.
The second Frozen round showed what happens when a subsequent floor lands. With a 5.50 FUN stake at 2.5×, another floor applied 1.5× and brought the cumulative multiplier to 3.75×. I used Cashout and received 20.63 FUN, rounded to the nearest hundredth with ties rounded up. The round ended 15.13 FUN ahead.
During the protected phase, a successful later floor gives at least 1.5×. A collapse has a floor result of 0× and ends the round, triggering payment of the protected amount. Frozen can take effect only once. After that, the game stops awarding new bonus floors even if you keep building.
A pair of control calculations makes the trade-off easier to see. On a 17.50 FUN stake, Frozen at 2.5× protects 43.75 FUN. An immediate collapse leaves that full gross payout and a net gain of 26.25 FUN. If a 1.5× floor lands first, Cashout pays 65.63 FUN gross, or 48.13 FUN net. At that point another Build puts the extra 21.88 FUN at risk. The original 43.75 FUN remains protected.
Temple Floor sectors and chances
Temple Floor spins once on its own when it appears. The wheel has two 1.5× sectors, two 2× sectors, two 3× sectors, two 5× sectors, one 7× sector and one Frozen sector. A multiplier scales the amount already on the tower. A Frozen result protects that amount as it stands. Once the wheel resolves, you can cash out or keep building.
In the Temple round I logged, the multiplier on a 6.00 FUN stake had reached 1.8× before the wheel applied 2×. The resulting 3.6× paid 21.60 FUN gross. In a separate control calculation, a stake of 12.50 FUN at 2.2× gives 27.50 FUN before the spin. A 3× result raises that to 82.50 FUN, which would leave 70.00 FUN net if collected at that point.
The sectors show the possible results. Their configured weights govern how often the wheel selects each result when Temple appears. Two sectors marked 3× establish that the label appears twice, and the 10-sector count alone supplies no basis for a 20% chance of 3×. There’s a separate question before any of those weights matter: whether a successful floor reveals Temple at all. For the difference between return to player and the probability of a specific outcome, see the guide to RTP and game maths.
Temple can appear more than once in a round while there is no active Frozen protection. When the wheel selects Frozen, the protection rule also ends the possibility of another bonus floor in that round.
Triple Build and the extra floors
Triple Build automatically adds three floors to the current round. Each contributes its own multiplier of at least 1×. A 1× result leaves the accumulated amount where it was. The label describes the number of extra floors and carries no fixed multiplier for the payout.
I recorded three consecutive multipliers of 1.2×, 1.25× and 2× in the Triple round. Their product was 3×, so a single 3.50 FUN debit led to a gross payout of 10.50 FUN and a net gain of 7.00 FUN. The round used all three extra floors. It contained no repeat trigger or unused floor to carry forward. The rules allow another Triple in the same round before Frozen takes effect.
| Feature and outcome | Initial stake (FUN) | Settlement multiplier | Gross (FUN) | Net (FUN) |
|---|---|---|---|---|
| Frozen, then collapse | 12.50 | 2.5× | 31.25 | +18.75 |
| Frozen, then a successful floor and Cashout | 5.50 | 3.75× | 20.63 | +15.13 |
| Temple, with 2× from the wheel | 6.00 | 3.6× | 21.60 | +15.60 |
| Triple, with all three floors used | 3.50 | 3× | 10.50 | +7.00 |
Gross is the amount credited at settlement. Net subtracts the initial stake. Of the 23 settled rounds in my session, two featured Frozen, one featured Temple and one featured Triple. A separate round ended in a technical void. That count describes the session and gives no odds for the next floor.
What the original controls let you do
The original gives you one tower, a Build button for the next placement and manual Cashout to settle after a successful floor. There’s no shared flight or second betting panel. The demo also displays stake controls such as All In and x2. Those controls are separate from the multiplier on the tower and the bonus effects in progress.
You won’t find autoplay, automatic cashout, a bonus buy, an ante bet or an in-game jackpot in the original. The wheel belongs to a floor effect. The original has no slot grid, cascades or free spins. The 50% Cashout, Re-Buy and 10-Floor Bonus Round belong to the separate Tower Rush 2. Tower Rush Branded also has its own listing. Use the original game rules for the order of actions and settlement in a regular round.
Tower Rush at operators
7 operator reviews
These reviews cover different markets and test profiles. None of these operators offers authorised real-money Tower Rush in France.
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Profile score 6.1/10
Tested scenarios
- The international catalogue lists the Galaxsys original.
- The EUR test used Cartes Bancaires and SEPA Instant.
- The game earned 0% wagering credit in the tested welcome offer.
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Profile score 6.8/10
International platform
- The EUR test used Mastercard and SEPA Credit Transfer.
- An identity check preceded the first test withdrawal.
- Mini Games earn no wagering credit in the international Welcome.
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Profile score 6.3/10
Tested scenarios
- The separate 1w catalogue lists Tower Rush 2.
- The EUR cashier test used Visa and SEPA.
- The game earned 0% wagering credit in the tested welcome offer.
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Profile score 6.8/10
International platform
- The international listing gives the original 97% RTP.
- Clause 14.3 excludes players in France.
- Dragon Tower is a separate game.
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Profile score 6.3/10
Russian sportsbook
- RUB 100 minimum for deposits and withdrawals in the Russian sportsbook.
- The separate EUR test used a named bank account.
- The game earned 0% wagering credit in the EUR welcome test.
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Profile score 6.6/10
International platform
- The November Galaxsys Challenge listed the original.
- Betify excludes France from registration.
- Low turnover can trigger a withdrawal fee of up to 10%.
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Profile score 4.9/10
French platform
- ANJ authorisations cover sports betting, horse racing and poker.
- €10 minimum for deposits and ordinary withdrawals.
- French apps on Google Play and the App Store.
The payout cap and interrupted rounds
The payout cap limits what a bonus can add to the final gross. The FUN profile used for the recorded rounds accepts 1–100 FUN in 0.50 FUN steps and caps a round at 10,000 FUN. When Maximum Win appears, further building gives you no payout above the cap. A collapse can still erase any unprotected amount. The warning itself leaves Cashout as a manual action.
Take an isolated EUR control case with a €50 stake, a raw 64× result and a €2,500 cap. The raw calculation gives €3,200. Applying the cap leaves €2,500 gross and €2,450 net, equivalent to a gross return of 50× the stake. The EUR control profile is separate from the FUN demo and from real-money access in France.
Connection loss has a different effect depending on when the server accepts the round. Before acceptance, there is no new debit. After acceptance, the original round ID lets you find the server’s result in History. If the connection stays down for an hour of inactivity, the rules provide for settlement and credit any registered win. A technical void returns the original stake. That refund is separate from a Frozen payout.
In a recovery control case, a 6.50 FUN stake had already been accepted and the round settled at 1.8×. Reopening its history returned the same 11.70 FUN gross and 5.20 FUN net. The same principle applies when a protected round has already settled at the cap. A repeat request returns the existing settlement without a second credit.
Bonus funds and access in France
FreeBet and FreeAmount are promotional tools offered through operator integrations. FreeBet holds a count of issued bets, such as ten stakes of 100 FUN in the provider’s example. FreeAmount holds a spendable bonus balance, illustrated by 1,000 FUN. The offer requires activation. If the active bonus balance falls below the stake, the game displays an insufficient-balance error. Switching to ordinary funds requires deactivating the bonus.
Frozen, Temple and Triple are Tower Rush features that act after a floor lands. A promo code or welcome package has its own eligibility and wagering terms, which govern whether the game counts. A banner that features a game does not determine what a bonus floor does. See the separate guide to bonus eligibility and terms for that distinction at operator level.
For readers in France, the practical route is the FUN demo. None of the ten operator profiles assessed for France offers an authorised real-money route for this game. Betclic France’s approved categories cover sports betting, horse racing and poker. A French interface, a euro balance or a supplier licence from another jurisdiction does not authorise real-money Tower Rush in France.
See the floor effects in the FUN demo
Use the FUN demo to follow a feature from its reveal to the settled amount in History. Frozen changes the amount you can keep through a collapse, Temple acts on what you’ve already built, and Triple puts three additional multipliers into the same round.
- Open the official demo guide. Choose the Desktop or Mobile route for your device and check that the balance is labelled FUN.
- Select a FUN stake and press Build. If a bonus floor appears, read the revealed effect and check the current multiplier or protected amount before your next action.
- Check History once the round has settled. Match the result to the initial stake and look for the final gross. If the display stalls after the stake is accepted, check the original round ID before pressing Build again.
FAQ
Can I change the stake after a Temple spin?
The accepted stake stays fixed throughout the round, including after Temple and during Triple Build. You can choose a different stake for the next round once the current one has settled.
Does Frozen carry over if I start another round?
Frozen protection ends with settlement of the round in which it appeared. The next Build that opens a fresh round starts with its own stake and multiplier.
Is Cashout the same as withdrawing the payout?
Cashout settles the active round and credits the game balance. An external withdrawal is a separate cashier operation. In the demo, the balance and any payout are in virtual FUN.
Can the Players or Top tab tell me when my next bonus floor will appear?
No. The demo’s Players and Top tabs show activity and results. Your tower follows its own round, and the bonus type stays hidden until the successful placement reveals it.
Play responsibly
18+. Gambling can cause financial and personal harm. Set personal limits. For support, visit GamCare or GambleAware. See responsible gambling in France for local options.
Publisher and supplier licence
Digitain (MT) Limited · Malta Gaming Authority
MGA/B2B/592/2018
Tower Rush France is the publisher of this site. Galaxsys supplies the game. The Malta Gaming Authority issued critical gaming supply licence MGA/B2B/592/2018 to Digitain (MT) Limited on 29 January 2020. The company is registered in Malta under C 87254 at Tower Business Centre, 2nd Floor, Office 230, TRIQ IT-TORRI, Swatar Birkirkara, BKR 4013, Malta. Its UK Gambling Commission account number is 63601.
This B2B licence covers game supply. French operator permissions are listed separately by the ANJ. Malta Gaming Authority licence register · ANJ operator register